Privacy policy
No account, no profile, no data resale. This page states what the app processes, why, and what you can require of it.
1Data used
The game creates no account and sends no game data to the developer. Its progress (level, equipment, bag, quests, trophies, products owned, video counters) is stored in the app’s local storage, on the device, with the settings. If iCloud is on, only the first game slot is copied to your iCloud; slots 2 and 3 stay on the device (see below). The game schedules no reminder and asks for no location, contacts, photos, camera or microphone.
2Advertising and purchases
ChromaCiel is free and offers optional in-app purchases, described below: they go through the App Store and your Apple account, and the app never receives payment card data. There is no subscription. Its advertising is Google AdMob, in one form only: optional rewarded videos, which you choose to watch. They give a bonus chest when you open a dungeon chest (once per dungeon and 3 a day at most), double loot from a big monster (2 a day at most) and, once a day each, the daily rewards: a materials pouch, a Rainbow Boost and 5 drops. The game shows no banner and no interstitial ad. Buying “No videos” only removes the watching of these videos: the reward is the same, with the same limits. On first launch in the European Economic Area and the United Kingdom, a Google form (UMP) asks for your consent, which you can change later in Settings › Game › Ad choices. Apple’s tracking permission (App Tracking Transparency) is requested next: you can decline it in the iOS prompt or later in iOS Settings › Privacy & Security › Tracking. Without it, the device’s advertising identifier (IDFA) is not shared. Your choice removes no feature from the game.
The Google Mobile Ads and User Messaging Platform kits send directly to Google, without going through the developer: the device advertising identifier (only if you allow tracking), the IP address and an approximate location derived from it, the device model and system, performance and diagnostic data, and your interactions with ads. Google uses them to show, measure and cap ads, personalize them if you consent and fight fraud, under its own privacy policy (policies.google.com/privacy).
3Data collected by advertising
The game’s privacy manifest, declared to Apple, lists what the Google Mobile Ads kit may collect: the device identifier (IDFA, only if you allow tracking), advertising data, interactions with the game, approximate location, performance data, crash data and other diagnostics. The game itself never asks for the device’s position.
Declared purposes: advertising by Google and its partners, the developer’s own advertising, analytics and, for some of this data, the proper working of the kit. The device identifier is the only data used for tracking in Apple’s sense. Personalized advertising rests on your consent (Google’s form, Apple’s tracking permission), which you can withdraw at any time, in Settings › Game › Ad choices and in iOS Settings › Privacy & Security › Tracking, without losing any feature of the game.
4In-app purchases
Purchases go through the App Store (StoreKit) with your Apple account. The developer receives neither your payment card nor your payment details: Apple processes the payment under its own privacy policy.
The game offers a Starter Pack (one time only: 300 drops, 10 bag slots and the Dawn Crown), “No videos” (skips the watching of the optional videos, with the same rewards and the same limits), a Rainbow Wardrobe (five looks), the Traveler’s Logbook (for 30 days, 25 drops and a Rainbow Boost to collect each day in the Shop, with no automatic renewal) and drops in four tiers (80, 450, 950 and 2,000). There is no subscription. Drops buy looks, bag slots, the Rainbow Boost (experience and loot +20% for 30 minutes of play) and rare materials capped per week, which also drop as loot; they can also be earned by playing. Purchases sell useful items, but nothing is exclusive: everything can also be earned by playing. The game only stores on the device, in the save, the list of products you own.
The “Restore” button, at the bottom of Shop › Offers, recovers your non-consumable purchases (Starter Pack, No videos, Rainbow Wardrobe), notably on a new device; drops and the Traveler’s Logbook, being consumables, are not restored.
5Game Center
If you are signed in to Game Center on the device, the game reports the progress of its 48 trophies there, as achievements. Game Center is an Apple service, subject to Apple’s privacy policy. The game neither stores nor passes on elsewhere your nickname or Game Center identifier. You can sign out in iOS Settings › Game Center: the trophies remain displayed in the game.
6iCloud save
If iCloud is on for the device, the game stores a copy of the save in iCloud key-value storage (NSUbiquitousKeyValueStore), under your Apple account, so you can find your progress on another device or after a reinstall. The most recent copy wins; settings are not copied. Only the first game slot is copied; slots 2 and 3 stay on the device.
This copy stays in your iCloud: the developer does not receive it and has no access to it. Without an iCloud account nothing changes, the save stays local. Settings › About › Delete my data also erases the iCloud copy.
7Children
On the App Store, ChromaCiel is rated 12+. ChromaCiel asks for no personal information and offers no messaging, no exchange between players and no sharing to social networks. In France, a minor under 15 cannot consent alone to personalized advertising: consent is given jointly with the holder of parental authority. A parent can decline tracking in the iOS prompt or in iOS Settings › Privacy & Security › Tracking and block tracking requests with Screen Time. They can also require approval for purchases (Family Sharing, “Ask to Buy”) or block them with Screen Time.
8Changes to this policy
This policy follows the app: it is revised whenever a processing changes, and the date at the top of the page shows its latest update. A significant change is also noted in the App Store release notes.
9Data sources
No external data source: the islands, monsters, quests, items, music and texts are built into the app. Only advertising, in-app purchases (App Store), Game Center and the iCloud copy use the network. The developer adds no audience measurement tool: the game’s only third-party kits are Google Mobile Ads and Google User Messaging Platform, for advertising and consent.
10Retention
The save stays on the device as long as the game is installed, and in iCloud until you erase it. Settings › About › Delete my data erases the whole game (level, bag, quests, trophies) and the settings, on the device and in iCloud, with no way back. Deleting the app erases the local save but not the iCloud copy, which the game would restore on reinstall. Trophies already reported to Game Center remain there, under Apple’s rules. Advertising data follows Google’s retention rules.
11Your rights
Under the GDPR, you may request access, rectification, erasure, restriction, portability or objection regarding your personal data. You may also contact your data protection authority.
Since game data only exists on your device and in your iCloud, you exercise the right to erasure yourself: Settings › About › Delete my data. For data processed by Google, refer to its privacy policy.
12Contact
The game is published by BodyCorp, an independent developer and the data controller, who personally answers any question about your data.